I just coded a way to prevent players from selling, then re-buying, and then re-selling an item. Because of the way variable pricing works, you could theoretically have used this method to make tons of gold off of one item, sold over and over again because of the discount you’d gain in buying it. Thus, now you can’t. Or, at least, you can’t do this easily. Hurray, oversight!
- Corwin
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August 2, 2009 at 7:34 pm
BOOOOO!!!